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Universal Expert Advisor: Custom Strategies and Auxiliary Trade Classes (Part 3)
In this article, we will continue analyzing the algorithms of the CStrategy trading engine. The third part of the series contains the detailed analysis of examples of how to develop specific trading strategies using this approach. Special attention is paid to auxiliary algorithms — Expert Advisor logging system and data access using a conventional indexer (Close[1], Open[0] etc.)
Graphical Interfaces III: Groups of Simple and Multi-Functional Buttons (Chapter 2)
The first chapter of the series was about simple and multi-functional buttons. The second article will be dedicated to groups of interconnected buttons that will allow the creation of elements in an application when a user can select one of the option out of a set (group).
Apple products have become very popular. MetaQuotes Software Corp. attentively follows the progress of the IT industry and has already released the special mobile applications for iOS-based devices - MetaTrader 4 for iPhone and MetaTrader 5 for iPhone.There are many topics on the MQL4.community forum, where people are seeking a solution for running MetaTrader 4 under the Mac OS operating system. In this article, you will find out how to work in MetaTrader 4 via the Apple's popular operating system.
The article deals with examples of applying fuzzy set theory in trading by means of MQL4. The use of FuzzyNet library for MQL4 in the development of an indicator and an Expert Advisor is described as well.
This article is a continuation of previous articles on deep neural network and predictor selection. Here we will cover features of a neural network initiated by Stacked RBM, and its implementation in the "darch" package.
MQL5 Cookbook - Programming moving channels
This article presents a method of programming the equidistant channel system. Certain details of building such channels are being considered here. Channel typification is provided, and a universal type of moving channels' method is suggested. Object-oriented programming (OOP) is used for code implementation.
Graphical Interfaces III: Groups of Simple and Multi-Functional Buttons (Chapter 2)
The first chapter of the series was about simple and multi-functional buttons. The second article will be dedicated to groups of interconnected buttons that will allow the creation of elements in an application when a user can select one of the option out of a set (group).
Apple products have become very popular. MetaQuotes Software Corp. attentively follows the progress of the IT industry and has already released the special mobile applications for iOS-based devices - MetaTrader 4 for iPhone and MetaTrader 5 for iPhone.There are many topics on the MQL4.community forum, where people are seeking a solution for running MetaTrader 4 under the Mac OS operating system. In this article, you will find out how to work in MetaTrader 4 via the Apple's popular operating system.
Universal Expert Advisor: Custom Strategies and Auxiliary Trade Classes (Part 3)
In this article, we will continue analyzing the algorithms of the CStrategy trading engine. The third part of the series contains the detailed analysis of examples of how to develop specific trading strategies using this approach. Special attention is paid to auxiliary algorithms — Expert Advisor logging system and data access using a conventional indexer (Close[1], Open[0] etc.)
Universal Expert Advisor: Trading Modes of Strategies (Part 1)
Any Expert Advisor developer, regardless of programming skills, is daily confronted with the same trading tasks and algorithmic problems, which should be solved to organize a reliable trading process. The article describes the possibilities of the CStrategy trading engine that can undertake the solution of these tasks and provide a user with convenient mechanism for describing a custom trading idea.
Apple products have become very popular. MetaQuotes Software Corp. attentively follows the progress of the IT industry and has already released the special mobile applications for iOS-based devices - MetaTrader 4 for iPhone and MetaTrader 5 for iPhone.There are many topics on the MQL4.community forum, where people are seeking a solution for running MetaTrader 4 under the Mac OS operating system. In this article, you will find out how to work in MetaTrader 4 via the Apple's popular operating system.
In this chapter, we will extend the library implementation to the possibility of creating multi-window interfaces for the MQL applications. We will also develop a system of priorities for left mouse clicking on graphical objects. This is required to avoid problems when elements do not respond to the user's actions.
At the current stage of development, the library for creating graphical interfaces contains a form and several controls that can be attached to it. It was mentioned before that one of the future articles would be dedicated to the multi-window mode. Now, we have everything ready for that and we will deal with it in the following chapter. In this chapter, we will write classes for creating the status bar and tooltip informational interface elements.
Graphical Interfaces III: Groups of Simple and Multi-Functional Buttons (Chapter 2)
The first chapter of the series was about simple and multi-functional buttons. The second article will be dedicated to groups of interconnected buttons that will allow the creation of elements in an application when a user can select one of the option out of a set (group).
MQL5 Cookbook - Programming moving channels
This article presents a method of programming the equidistant channel system. Certain details of building such channels are being considered here. Channel typification is provided, and a universal type of moving channels' method is suggested. Object-oriented programming (OOP) is used for code implementation.
Graphical Interfaces II: The Main Menu Element (Chapter 4)
This is the final chapter of the second part of the series about graphical interfaces. Here, we are going to consider the creation of the main menu. The development of this control and setting up handlers of the library classes for correct reaction to the user's actions will be demonstrated here. We will also discuss how to attach context menus to the items of the main menu. Adding to that, we will mention blocking currently inactive elements.