MQL5 ReferenceStandard Library3D GraphicsCCanvas3DViewRotationSet AmbientColorGetAmbientColorSetAttachCreateDestroyDXContextDXDispatcherInputSceneLightColorGetLightColorSetLightDirectionGetLightDirectionSetObjectAddProjectionMatrixGetProjectionMatrixSetRenderRenderBeginRenderEndViewMatrixGetViewMatrixSetViewPositionSetViewRotationSetViewTargetSetViewUpDirectionSet ViewRotationSet Sets the direction of a gaze at a 3D scene. void ViewRotationSet( const DXVector3 &rotation // vector of turning angles ); Parameters &rotation [in] Vector setting Euler angles to calculate the direction of a gaze at a 3D scene. Return Value None. Note Setting the gaze direction using ViewRotationSet() changes the view matrix obtained in ViewMatrixGet(). ViewPositionSet ViewTargetSet