- AmbientColorGet
- AmbientColorSet
- Attach
- Create
- Destroy
- DXContext
- DXDispatcher
- InputScene
- LightColorGet
- LightColorSet
- LightDirectionGet
- LightDirectionSet
- ObjectAdd
- ProjectionMatrixGet
- ProjectionMatrixSet
- Render
- RenderBegin
- RenderEnd
- ViewMatrixGet
- ViewMatrixSet
- ViewPositionSet
- ViewRotationSet
- ViewTargetSet
- ViewUpDirectionSet
AmbientColorGet
Gets the color and intensity of the ambient all-round lighting.
void AmbientColorGet(
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Parameters
&ambient_color
[out] All-round lighting color.
Return Value
No
Note
Intensity is stored in the alpha channel of the DXColor structure.