Chaos Game Optimization (CGO)
The article presents a new metaheuristic algorithm, Chaos Game Optimization (CGO), which demonstrates a unique ability to maintain high efficiency when dealing with high-dimensional problems. Unlike most optimization algorithms, CGO not only does not lose, but sometimes even increases performance when scaling a problem, which is its key feature.
The base class of population algorithms as the backbone of efficient optimization
The article represents a unique research attempt to combine a variety of population algorithms into a single class to simplify the application of optimization methods. This approach not only opens up opportunities for the development of new algorithms, including hybrid variants, but also creates a universal basic test stand. This stand becomes a key tool for choosing the optimal algorithm depending on a specific task.
Developing a Replay System (Part 31): Expert Advisor project — C_Mouse class (V)
We need a timer that can show how much time is left till the end of the replay/simulation run. This may seem at first glance to be a simple and quick solution. Many simply try to adapt and use the same system that the trading server uses. But there's one thing that many people don't consider when thinking about this solution: with replay, and even m ore with simulation, the clock works differently. All this complicates the creation of such a system.
From Novice to Expert: Animated News Headline Using MQL5 (VII) — Post Impact Strategy for News Trading
The risk of whipsaw is extremely high during the first minute following a high-impact economic news release. In that brief window, price movements can be erratic and volatile, often triggering both sides of pending orders. Shortly after the release—typically within a minute—the market tends to stabilize, resuming or correcting the prevailing trend with more typical volatility. In this section, we’ll explore an alternative approach to news trading, aiming to assess its effectiveness as a valuable addition to a trader’s toolkit. Continue reading for more insights and details in this discussion.
Developing a Replay System (Part 44): Chart Trade Project (III)
In the previous article I explained how you can manipulate template data for use in OBJ_CHART. In that article, I only outlined the topic without going into details, since in that version the work was done in a very simplified way. This was done to make it easier to explain the content, because despite the apparent simplicity of many things, some of them were not so obvious, and without understanding the simplest and most basic part, you would not be able to truly understand the entire picture.
Chemical reaction optimization (CRO) algorithm (Part II): Assembling and results
In the second part, we will collect chemical operators into a single algorithm and present a detailed analysis of its results. Let's find out how the Chemical reaction optimization (CRO) method copes with solving complex problems on test functions.
Artificial Ecosystem-based Optimization (AEO) algorithm
The article considers a metaheuristic Artificial Ecosystem-based Optimization (AEO) algorithm, which simulates interactions between ecosystem components by creating an initial population of solutions and applying adaptive update strategies, and describes in detail the stages of AEO operation, including the consumption and decomposition phases, as well as different agent behavior strategies. The article introduces the features and advantages of this algorithm.
Developing a Replay System (Part 66): Playing the service (VII)
In this article, we will implement the first solution that will allow us to determine when a new bar may appear on the chart. This solution is applicable in a wide variety of situations. Understanding its development will help you grasp several important aspects. The content presented here is intended solely for educational purposes. Under no circumstances should the application be viewed for any purpose other than to learn and master the concepts presented.
Population optimization algorithms: Evolution Strategies, (μ,λ)-ES and (μ+λ)-ES
The article considers a group of optimization algorithms known as Evolution Strategies (ES). They are among the very first population algorithms to use evolutionary principles for finding optimal solutions. We will implement changes to the conventional ES variants and revise the test function and test stand methodology for the algorithms.
Artificial Cooperative Search (ACS) algorithm
Artificial Cooperative Search (ACS) is an innovative method using a binary matrix and multiple dynamic populations based on mutualistic relationships and cooperation to find optimal solutions quickly and accurately. ACS unique approach to predators and prey enables it to achieve excellent results in numerical optimization problems.
Developing a Replay System (Part 49): Things Get Complicated (I)
In this article, we'll complicate things a little. Using what was shown in the previous articles, we will start to open up the template file so that the user can use their own template. However, I will be making changes gradually, as I will also be refining the indicator to reduce the load on MetaTrader 5.
Developing a multi-currency Expert Advisor (Part 7): Selecting a group based on forward period
Previously, we evaluated the selection of a group of trading strategy instances, with the aim of improving the results of their joint operation, only on the same time period, in which the optimization of individual instances was carried out. Let's see what happens in the forward period.
Developing a Replay System — Market simulation (Part 16): New class system
We need to organize our work better. The code is growing, and if this is not done now, then it will become impossible. Let's divide and conquer. MQL5 allows the use of classes which will assist in implementing this task, but for this we need to have some knowledge about classes. Probably the thing that confuses beginners the most is inheritance. In this article, we will look at how to use these mechanisms in a practical and simple way.
Developing a Replay System — Market simulation (Part 07): First improvements (II)
In the previous article, we made some fixes and added tests to our replication system to ensure the best possible stability. We also started creating and using a configuration file for this system.
Population optimization algorithms: Simulated Isotropic Annealing (SIA) algorithm. Part II
The first part was devoted to the well-known and popular algorithm - simulated annealing. We have thoroughly considered its pros and cons. The second part of the article is devoted to the radical transformation of the algorithm, which turns it into a new optimization algorithm - Simulated Isotropic Annealing (SIA).
Population optimization algorithms: Resistance to getting stuck in local extrema (Part II)
We continue our experiment that aims to examine the behavior of population optimization algorithms in the context of their ability to efficiently escape local minima when population diversity is low and reach global maxima. Research results are provided.
Permuting price bars in MQL5
In this article we present an algorithm for permuting price bars and detail how permutation tests can be used to recognize instances where strategy performance has been fabricated to deceive potential buyers of Expert Advisors.
MQL5 Wizard Techniques you should know (Part 12): Newton Polynomial
Newton’s polynomial, which creates quadratic equations from a set of a few points, is an archaic but interesting approach at looking at a time series. In this article we try to explore what aspects could be of use to traders from this approach as well as address its limitations.
From Novice to Expert: Developing a Geographic Market Awareness with MQL5 Visualization
Trading without session awareness is like navigating without a compass—you're moving, but not with purpose. Today, we're revolutionizing how traders perceive market timing by transforming ordinary charts into dynamic geographical displays. Using MQL5's powerful visualization capabilities, we'll build a live world map that illuminates active trading sessions in real-time, turning abstract market hours into intuitive visual intelligence. This journey sharpens your trading psychology and reveals professional-grade programming techniques that bridge the gap between complex market structure and practical, actionable insight.
Developing a Replay System (Part 47): Chart Trade Project (VI)
Finally, our Chart Trade indicator starts interacting with the EA, allowing information to be transferred interactively. Therefore, in this article, we will improve the indicator, making it functional enough to be used together with any EA. This will allow us to access the Chart Trade indicator and work with it as if it were actually connected with an EA. But we will do it in a much more interesting way than before.
Adaptive Social Behavior Optimization (ASBO): Schwefel, Box-Muller Method
This article provides a fascinating insight into the world of social behavior in living organisms and its influence on the creation of a new mathematical model - ASBO (Adaptive Social Behavior Optimization). We will examine how the principles of leadership, neighborhood, and cooperation observed in living societies inspire the development of innovative optimization algorithms.
Developing a Replay System (Part 72): An Unusual Communication (I)
What we create today will be difficult to understand. Therefore, in this article I will only talk about the initial stage. Please read this article carefully, it is an important prerequisite before we proceed to the next step. The purpose of this material is purely didactic as we will only study and master the presented concepts, without practical application.
Developing a multi-currency Expert Advisor (Part 24): Adding a new strategy (II)
In this article, we will continue to connect the new strategy to the created auto optimization system. Let's look at what changes need to be made to the optimization project creation EA, as well as the second and third stage EAs.
Developing a Replay System (Part 62): Playing the service (III)
In this article, we will begin to address the issue of tick excess that can impact application performance when using real data. This excess often interferes with the correct timing required to construct a one-minute bar in the appropriate window.
Developing a Replay System (Part 50): Things Get Complicated (II)
We will solve the chart ID problem and at the same time we will begin to provide the user with the ability to use a personal template for the analysis and simulation of the desired asset. The materials presented here are for didactic purposes only and should in no way be considered as an application for any purpose other than studying and mastering the concepts presented.
ALGLIB library optimization methods (Part I)
In this article, we will get acquainted with the ALGLIB library optimization methods for MQL5. The article includes simple and clear examples of using ALGLIB to solve optimization problems, which will make mastering the methods as accessible as possible. We will take a detailed look at the connection of such algorithms as BLEIC, L-BFGS and NS, and use them to solve a simple test problem.
Market Simulation (Part 13): Sockets (VII)
When we develop something in xlwings or any other package that allows reading and writing directly to Excel, we must note that all programs, functions, or procedures execute and then complete their task. They do not remain in a loop, no matter how hard we try to do things differently.
Developing a Replay System (Part 29): Expert Advisor project — C_Mouse class (III)
After improving the C_Mouse class, we can focus on creating a class designed to create a completely new framework fr our analysis. We will not use inheritance or polymorphism to create this new class. Instead, we will change, or better said, add new objects to the price line. That's what we will do in this article. In the next one, we will look at how to change the analysis. All this will be done without changing the code of the C_Mouse class. Well, actually, it would be easier to achieve this using inheritance or polymorphism. However, there are other methods to achieve the same result.
Developing a Replay System (Part 46): Chart Trade Project (V)
Tired of wasting time searching for that very file that you application needs in order to work? How about including everything in the executable? This way you won't have to search for the things. I know that many people use this form of distribution and storage, but there is a much more suitable way. At least as far as the distribution of executable files and their storage is concerned. The method that will be presented here can be very useful, since you can use MetaTrader 5 itself as an excellent assistant, as well as MQL5. Furthermore, it is not that difficult to understand.
Visualizing Strategies in MQL5: Laying Out Optimization Results Across Criterion Charts
In this article, we write an example of visualizing the optimization process and display the top three passes for the four optimization criteria. We will also provide an opportunity to select one of the three best passes for displaying its data in tables and on a chart.
Developing a Replay System (Part 40): Starting the second phase (I)
Today we'll talk about the new phase of the replay/simulator system. At this stage, the conversation will become truly interesting and quite rich in content. I strongly recommend that you read the article carefully and use the links provided in it. This will help you understand the content better.
Developing a Replay System (Part 43): Chart Trade Project (II)
Most people who want or dream of learning to program don't actually have a clue what they're doing. Their activity consists of trying to create things in a certain way. However, programming is not about tailoring suitable solutions. Doing it this way can create more problems than solutions. Here we will be doing something more advanced and therefore different.
Developing a multi-currency Expert Advisor (Part 23): Putting in order the conveyor of automatic project optimization stages (II)
We aim to create a system for automatic periodic optimization of trading strategies used in one final EA. As the system evolves, it becomes increasingly complex, so it is necessary to look at it as a whole from time to time in order to identify bottlenecks and suboptimal solutions.
Population optimization algorithms: Boids Algorithm
The article considers Boids algorithm based on unique examples of animal flocking behavior. In turn, the Boids algorithm serves as the basis for the creation of the whole class of algorithms united under the name "Swarm Intelligence".
Developing a Replay System (Part 67): Refining the Control Indicator
In this article, we'll look at what can be achieved with a little code refinement. This refinement is aimed at simplifying our code, making more use of MQL5 library calls and, above all, making it much more stable, secure and easy to use in other projects that we may develop in the future.
Population optimization algorithms: Spiral Dynamics Optimization (SDO) algorithm
The article presents an optimization algorithm based on the patterns of constructing spiral trajectories in nature, such as mollusk shells - the spiral dynamics optimization (SDO) algorithm. I have thoroughly revised and modified the algorithm proposed by the authors. The article will consider the necessity of these changes.
Tabu Search (TS)
The article discusses the Tabu Search algorithm, one of the first and most well-known metaheuristic methods. We will go through the algorithm operation in detail, starting with choosing an initial solution and exploring neighboring options, with an emphasis on using a tabu list. The article covers the key aspects of the algorithm and its features.
Animal Migration Optimization (AMO) algorithm
The article is devoted to the AMO algorithm, which models the seasonal migration of animals in search of optimal conditions for life and reproduction. The main features of AMO include the use of topological neighborhood and a probabilistic update mechanism, which makes it easy to implement and flexible for various optimization tasks.
Most notable Artificial Cooperative Search algorithm modifications (ACSm)
Here we will consider the evolution of the ACS algorithm: three modifications aimed at improving the convergence characteristics and the algorithm efficiency. Transformation of one of the leading optimization algorithms. From matrix modifications to revolutionary approaches regarding population formation.
Developing a Replay System (Part 33): Order System (II)
Today we will continue to develop the order system. As you will see, we will be massively reusing what has already been shown in other articles. Nevertheless, you will receive a small reward in this article. First, we will develop a system that can be used with a real trading server, both from a demo account or from a real one. We will make extensive use of the MetaTrader 5 platform, which will provide us with all the necessary support from the beginning.