Crowdsourced GUI. Open beta testing. - page 15 1...8910111213141516171819202122...58 New comment Реter Konow 2020.02.28 20:15 #141 Nikolai Semko:i.e. are you already rewriting the code into classes? The connection has been working for a long time. And it's as simple as you've shown. That's it. Classes have nothing to do with it. It's not a library, it's three files: 1. the boot kernels for the engine. 2. The engine itself in one file, which is connected to the user's EA. 3. an api file in which the user prescribes reactions to control events. My approach. The core Libraries: EasyAndFastGUI library for Making a crowdsourced project Nikolai Semko 2020.02.28 20:21 #142 Реter Konow: The connection has been working for a long time. And it's as simple as you've shown. It's all there. Well, thank God. That's what I've been telling you since the first day we talked. Nikolai Semko 2020.02.28 20:22 #143 Реter Konow: 1. bootable kernels for the engine. 2. the engine itself in one file, which is connected to the user's EA. 3. an api file in which the user prescribes reactions to control events. Crap, it's twenty-five again. Реter Konow 2020.02.28 20:23 #144 Nikolai Semko: Shit, it's twenty-five again. What?)) Three fucking files to connect))) Nikolai Semko 2020.02.28 20:25 #145 Реter Konow: What?)) Three fucking files to connect))) Реter Konow 2020.02.28 20:26 #146 Nikolai Semko: Explain what's wrong.) Nikolai Semko 2020.02.28 20:28 #147 Реter Konow: Explain what's wrong.) Peter, well, why come up with something like classes instead of just using classes. That's a shot in the foot. And it's a red rag for any programmer. Реter Konow 2020.02.28 20:36 #148 Nikolai Semko:Peter, well, why come up with something like classes instead of just using classes. That's a shot in the foot. And it's a red rag for any programmer. What classes? What for? You don't get it. There are no classes. 1. We save the project by selecting the option in the menu: 2. Two files are printed: 3. Transfer them to the inline folder. 4. Connect to our EA: 5. Write the rest of the connections: Gallery of UIs written MetaTrader 4 Build 600 My approach. The core Реter Konow 2020.02.28 20:37 #149 Then go into the api file and write reactions to element events, as in Microsoft's VS. Nikolai Semko 2020.02.28 20:38 #150 Реter Konow: Explain what's wrong:)) I still don't understand. For an indicator or EA to work with your gui, does it require something else to work in parallel (kernel, engine, etc.)? 1...8910111213141516171819202122...58 New comment
i.e. are you already rewriting the code into classes?
The connection has been working for a long time. And it's as simple as you've shown. That's it.
Classes have nothing to do with it. It's not a library, it's three files:
1. the boot kernels for the engine.
2. The engine itself in one file, which is connected to the user's EA.
3. an api file in which the user prescribes reactions to control events.
The connection has been working for a long time. And it's as simple as you've shown. It's all there.
Well, thank God. That's what I've been telling you since the first day we talked.
1. bootable kernels for the engine.
2. the engine itself in one file, which is connected to the user's EA.
3. an api file in which the user prescribes reactions to control events.
Crap, it's twenty-five again.
Shit, it's twenty-five again.
What?)) Three fucking files to connect)))
What?)) Three fucking files to connect)))
Explain what's wrong.)
Explain what's wrong.)
Peter, well, why come up with something like classes instead of just using classes. That's a shot in the foot.
And it's a red rag for any programmer.
Peter, well, why come up with something like classes instead of just using classes. That's a shot in the foot.
And it's a red rag for any programmer.
What classes? What for? You don't get it. There are no classes.
1. We save the project by selecting the option in the menu:
2. Two files are printed:
3. Transfer them to the inline folder.
4. Connect to our EA:
5. Write the rest of the connections:
Explain what's wrong:))
I still don't understand. For an indicator or EA to work with your gui, does it require something else to work in parallel (kernel, engine, etc.)?