DMITRII PECHERITSA / 프로필
- 정보
4 년도
경험
|
0
제품
|
0
데몬 버전
|
0
작업
|
0
거래 신호
|
0
구독자
|
trader, programmer
DMITRII PECHERITSA
게재된 코드 Alphabet structure
Sets of latin, russian characters, digits, punctuation, etc.
소셜 네트워크에 공유
125
DMITRII PECHERITSA
게재된 코드 Binary Flags
How to minimize bool parameters in a function signature?
소셜 네트워크에 공유
224
DMITRII PECHERITSA
게재된 코드 Alphabet structure
Sets of latin, russian characters, digits, punctuation, etc.
소셜 네트워크에 공유 · 1
118
DMITRII PECHERITSA
게재된 코드 Copy constructor
Have you ever wondered how to safely return automatic objects with functions without memory leaks?
소셜 네트워크에 공유
201
DMITRII PECHERITSA
게재된 코드 Programming Patters - Builder (classic)
Separate the construction of a complex object from its representation so that the same construction process can create different representations.
소셜 네트워크에 공유 · 1
408
DMITRII PECHERITSA
게재된 코드 Programming Patterns - Factory Method
Define an interface for creating an object, but let subclasses decide which class to instantiate. Lets a class defer instantiation to subclasses.
소셜 네트워크에 공유 · 1
222
DMITRII PECHERITSA
게재된 코드 Programming Patterns - Abstract Factory
Provides an interface for creating families of related or dependent objects without specifying their concrete class.
소셜 네트워크에 공유 · 1
198
DMITRII PECHERITSA
게재된 코드 Programming Patterns - Observer
When the subject changes, it notifies and updates its observers, who know nothing about each other.
소셜 네트워크에 공유 · 1
306
DMITRII PECHERITSA
게재된 코드 Programming Patterns - Strategy
Encapsulating a family of interchangeable algorythms which can be modified independently from the client.
소셜 네트워크에 공유 · 1
706
DMITRII PECHERITSA
게재된 코드 Programming Patterns - Decorator
A way of sub-classing more functional objects, dynamically.
소셜 네트워크에 공유
279
: