Indicators: MA_BBands_YXF

ffoorr  

nice indicator, shift is not needed, it do not repaint :


       bb_high[i]        = iBands(NULL,0,BBPer,BBDev,0,PRICE_HIGH,MODE_UPPER,i);
       ma_high_short[i]  = iMA(NULL,0,4,0,MODE_LWMA,PRICE_HIGH,i);  
           
       bb_low[i]        = iBands(NULL,0,BBPer,BBDev,0,PRICE_LOW ,MODE_LOWER,i);
       ma_low_short[i]  = iMA(NULL,0,4,0,MODE_LWMA,PRICE_LOW,i);  
  
     double  OsMA_0 = iOsMA(NULL,0,8,10,OsMA,PRICE_CLOSE,i) ;
     double  OsMA_1 = iOsMA(NULL,0,8,10,OsMA,PRICE_CLOSE,i+1) ;

      
      if(  ma_high_short[i] > bb_high[i] && OsMA_1 >0 && OsMA_0 <0 )
        arrow_down[i] = High[i] + iATR(NULL,0,200,i);
      if(  ma_low_short[i] < bb_low[i] && OsMA_1 <0 && OsMA_0 >0 )
        arrow_up[i] = Low[i] - iATR(NULL,0,200,i);
ffoorr  
adil149:

sadly, it repaints.. 

looks perfect at first look, but really sad to see it repaints ... a million times 

Just delete the MoveShift and it will not repaint
FXDISCIPLINE  

Hi I didnt understand, can you pls post the revised version without the moveshift ? if you can 

I am not a coder , hence the request