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Isn't that what it is?
Isn't that what it is?
My man, I wrote about #if - it's not there. Learn the basics.
Well, explain the difference. Maybe I'll learn something. Otherwise I'll die ignorant...
So explain the difference. Maybe I'll learn something. Or I'll die ignorant...
https://en.cppreference.com/w/cpp/preprocessor
Well, that's not serious at all. I'll be dead before I learn English.
Well, that's not serious at all. I'll be dead before I learn English.
Well, that's not serious at all. I'll be dead before I learn English.
if fast and very fast, #if is a check for a condition known before compilation, while in MQL there is only #ifdef - a check for the corresponding define, i.e. the code
will not work
but that's not exact! )))) - I don't like macros, but sometimes it's hard without them ((((
if fast and very fast, #if is a check for a condition known before compilation, while in MQL there is only #ifdef - a check for the corresponding define, i.e. the code
will not work
but that's not exact! )))) - I don't like macros, but sometimes it's hard without them ((((
I don't know exactly the latest C++ standards, but "#if x>0" seems not to be implemented anywhere. It's usually about "#if defined DEBUG && defined LEVELS", at least.
There have been a lot of complaints about the editor in recent years. Saying "make a list" is wrong. No one sees the point in seriously sitting down and making such a list because they don't believe in the response.
To improve the editor, all you have to do is start implementing standard features from popular IDEs.
In a nutshell, what's missing for me:
Code Folding.
Full list of functions by Alt-M, even if the functions are wrapped in #ifdef/#endif.
Calling an external styler. I use clang. The built-in one doesn't suit me at all, it's just sets of fixed settings.
Controls external changes to open files.
More powerful debugging options. For example, changing variable values, breakpoints on variable changes (including by condition). I don't hope to "step back" when debugging, it's too much.
It's all been implemented back in the furry years.
I don't know exactly the latest C++ standards, but "#if x>0" doesn't seem to be implemented anywhere. It's usually about "#if defined DEBUG && defined LEVELS", at least.