umer0166: is there any simpler way to make the objects responsive to the screen resolution and size ?
You have to code it that way. Look at a GUI/Trade Assistant EA like mine (for MT4): 'Money Manager Graphic Tool' indicator by 'takycard' - Risk Management - Articles, Library comments - MQL5 programming forum - Page 6 #55 2018.01.14and modified for screen resolution #75 2020.02.17
umer0166:
is there any simpler way to make the objects responsive to the screen resolution and size ?
is there any simpler way to make the objects responsive to the screen resolution and size ?
You can start MT5 as a low reslolution app on a high resolution screen and that way to avoid the problem.
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i mean lets take buttons or rectangles as an example , if i am working on a project on a lower resolution laptop and my ea contains lots of rectangles and buttons , and when i send the ea to someone with high resolution screen then its very possible that the rectangle that was on full screen on my laptop , is only on the half of the screen on high resolution computers
i noticed this a while back when i was working on a dashboard EA there was a base rectangle that the ea draws on x and y coordinates and on my computer it was covering the whole screen and when i attached the ea to a computer with higher resolution then i ended up with with a very ugly looking dashboard with the base rectangle covering only half of the screen.
is there any simpler way to make the objects responsive to the screen resolution and size ?