DMITRII PECHERITSA
DMITRII PECHERITSA
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6+ yıl
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DMITRII PECHERITSA
Command - behavioral design pattern kodunu yayınladı
Encapsulate a request as an object thereby letting you parameterize clients with different requests. Queue or log requests, and support undoable operations
DMITRII PECHERITSA
Chain of responsibility - behavioral design pattern kodunu yayınladı
Avoid coupling the sender of a request to its receiver by giving more than one object a chance to handle the request. Chain the receiving objects and pass the request along the chain until an object handles it
DMITRII PECHERITSA
Proxy - structural design pattern kodunu yayınladı
Provide a surrogate or placeholder for another object to control access to it
DMITRII PECHERITSA
Flyweight - structural design pattern kodunu yayınladı
Use sharing to support large numbers of fine-grained objects efficiently
DMITRII PECHERITSA
Facade - structural design pattern kodunu yayınladı
Provide a unified interface to a set of interfaces in a subsystem; facade defines a higher-level interface that makes the subsystem easier to use
DMITRII PECHERITSA
Decorator - structural design pattern kodunu yayınladı
Attach additional responsibilities to an object dynamically; and provide a flexible alternative to subclassing for extending functionality
DMITRII PECHERITSA
Composite - structural design pattern kodunu yayınladı
Create an object tree which represents part-whole hierarchies, so that the client would treat objects and compositions of objects uniformly.
DMITRII PECHERITSA
Bridge - structural design pattern kodunu yayınladı
Decouple an abstraction from its implementation so that the two can vary independently
DMITRII PECHERITSA
Adapter - structural design pattern kodunu yayınladı
Convert the interface of a class into another expected interface; classes with incompatible interfaces can work together
DMITRII PECHERITSA
All creational design patterns kodunu yayınladı
A collection of classic creational GoF design patterns
DMITRII PECHERITSA
Singleton - creational design pattern kodunu yayınladı
Ensure one instance of a class with a global point of access
DMITRII PECHERITSA
Design patterns - Prototype (creational) kodunu yayınladı
Create objects by copying a prototype
DMITRII PECHERITSA
Design patterns - Factory Method kodunu yayınladı
An interface for creating an object that defers instantiation to subclasses. They decide which class to instantiate.
DMITRII PECHERITSA
Design patterns - Builder kodunu yayınladı
For a complex object separate its construction from representation. Same construction process can create different representations
DMITRII PECHERITSA
Design patterns - Abstract Factory kodunu yayınladı
Provide an interface for creating families of related or dependent objects without specifying their concrete classes.
DMITRII PECHERITSA
Design patterns - Twin kodunu yayınladı
Modeling multiple inheritance with the Twin pattern.
DMITRII PECHERITSA
Programming patterns - Facade kodunu yayınladı
Provide a unified interface to a set of interfaces in a subsystem.
DMITRII PECHERITSA
Programming patterns - Composite kodunu yayınladı
Compose objects into tree structures to represent part-whole hierarchies.
DMITRII PECHERITSA
Basic List kodunu yayınladı
A basic container for storing an ordered list of basic data type objects.
DMITRII PECHERITSA
Object List kodunu yayınladı
A basic container for storing an ordered list of objects.
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