Ask! - page 151

 

MetaTrader and order book

Ok, I must say the "Ask" and "Bid" predefined variables stores the actually best orders... But what about the other levels and lots of the order book? Can I use these data in my code anyway?

Please help me, I searched a lot everywhere on the web but didnt find the answer.

prota

 

One Fast question...

Dude if i do the bolded so i dont need to do the underlined right?

if(Ask>=Line1)

{

posisi=OrderSend(Symbol(),OP_BUY,Lots,Ask,Slipage,0,0,"OneLineEA ver 1.0",Megic,0,Green);

if(OrderSelect(posisi,SELECT_BY_TICKET)==true)

{

posisi=OrderTicket();

}

}

 

Please help me

HI codersguru

Thanks a lot FOR YOU

PLEASE CAN YOU EXPLAIN THIS STATMENT AND THE meaning

for(int shift = Bars-10; shift >= 0; shift--)

{

ExtMapBuffer1[shift] = ma[shift];

ExtMapBuffer2[shift] = ma[shift];

//Print (ma[shift]);

if (ma[shift] > ma[shift+1])

{

ExtMapBuffer1[shift] = EMPTY_VALUE;

ExtMapBuffer2[shift+1] = ma[shift+1];

}

else if (ma[shift] < ma[shift+1])

{

ExtMapBuffer2[shift] = EMPTY_VALUE;

ExtMapBuffer1[shift+1] = ma[shift+1];

}

IN THIS EA

//---- indicator settings

#property indicator_chart_window

#property indicator_buffers 2

#property indicator_color1 Lime

#property indicator_color2 Red

//---- buffers

double ExtMapBuffer1[];

double ExtMapBuffer2[],ma[];

extern int MAType = 1;

extern int MAPeriod = 34;

extern int MAShift = 0;

extern int PriceType=0;

//+------------------------------------------------------------------+

//| Custom indicator initialization function |

//+------------------------------------------------------------------+

int init()

{

//---- 2 additional buffers are used for counting.

IndicatorBuffers(5);

//---- drawing settings

SetIndexBuffer(0,ExtMapBuffer1);

SetIndexBuffer(1,ExtMapBuffer2);

SetIndexBuffer(2,ma);

SetIndexStyle(0,DRAW_LINE,0,2);

SetIndexStyle(1,DRAW_LINE,0,2);

//---- initialization done

return(0);

}

int start()

{

for(int i = Bars-10; i >= 0; i--)

{

ma=iMA(NULL,0,MAPeriod,MAShift,MAType,PriceType,i);

}

for(int shift = Bars-10; shift >= 0; shift--)

{

ExtMapBuffer1[shift] = ma[shift];

ExtMapBuffer2[shift] = ma[shift];

//Print (ma[shift]);

if (ma[shift] > ma[shift+1])

{

ExtMapBuffer1[shift] = EMPTY_VALUE;

ExtMapBuffer2[shift+1] = ma[shift+1];

}

else if (ma[shift] < ma[shift+1])

{

ExtMapBuffer2[shift] = EMPTY_VALUE;

ExtMapBuffer1[shift+1] = ma[shift+1];

}

}

return(0);

}

//+------------------------------------------------------------------+

thank you

 

It's not EA, it's the indicator, which show you moments when "Moving Average" indicator goes up or down.

That code you need calculates last ten bars only.

Put it in /indicators directory and restart your terminal.

 

the diffrent

hello all

can help me

what the diffrent EMA5c and EMA5p

what the mean (EMA5c>EMA10c && EMA5pEMA10c))

double EMA5c = iMA(NULL,TimeFrame,5,0,MODE_EMA,PRICE_CLOSE, 0);

double EMA10c = iMA(NULL,TimeFrame,10,0,MODE_EMA,PRICE_CLOSE,0);

double EMA5p = iMA(NULL,TimeFrame,5,0,MODE_EMA,PRICE_CLOSE, 1);

double EMA10p = iMA(NULL,TimeFrame,10,0,MODE_EMA,PRICE_CLOSE,1);

 

The names are just variable names and don't really have any meaning as such. Programmers will usually choose variable names so that it's self explanatory what kind of value they're supposed to hold. Looking at those two it seems the programmer has chosen to add the suffix c to the current bars variable and p to the previous bars variable.

Lux

 

hey man got a question, I have an indicator that a friend gave me that I have been demoing for a couple weeks now and love it. Short explanation, an arrow will show up on my charts telling me to which way to play the movement. Using it on 30m charts so it doesn't come up too often. Is there a way to make it when the arrow shows up for the long position it will close out my short position and go long, or if there is no short position just go long. Also vice versa with the short signal?

 

I didnt see an edit button so here is the code. It doesn't seem as if it would be too difficult just to add in the buy or sell code. This is from the zigzag code. Free ind.

#property indicator_chart_window

#property indicator_buffers 1

#property indicator_color1 Red

//---- indicator parameters

extern int ExtDepth=12;

extern int ExtDeviation=5;

extern int ExtBackstep=3;

//---- indicator buffers

double ZigzagBuffer[];

double HighMapBuffer[];

double LowMapBuffer[];

int level=3; // recounting's depth

bool downloadhistory=false;

//+------------------------------------------------------------------+

//| Custom indicator initialization function |

//+------------------------------------------------------------------+

int init()

{

IndicatorBuffers(3);

//---- drawing settings

SetIndexStyle(0,DRAW_SECTION);

//---- indicator buffers mapping

SetIndexBuffer(0,ZigzagBuffer);

SetIndexBuffer(1,HighMapBuffer);

SetIndexBuffer(2,LowMapBuffer);

SetIndexEmptyValue(0,0.0);

//---- indicator short name

IndicatorShortName("ZigZag("+ExtDepth+","+ExtDeviation+","+ExtBackstep+")");

//---- initialization done

return(0);

}

//+------------------------------------------------------------------+

//| |

//+------------------------------------------------------------------+

int start()

{

int i, counted_bars = IndicatorCounted();

int limit,counterZ,whatlookfor;

int shift,back,lasthighpos,lastlowpos;

double val,res;

double curlow,curhigh,lasthigh,lastlow;

if (counted_bars==0 && downloadhistory) // history was downloaded

{

ArrayInitialize(ZigzagBuffer,0.0);

ArrayInitialize(HighMapBuffer,0.0);

ArrayInitialize(LowMapBuffer,0.0);

}

if (counted_bars==0)

{

limit=Bars-ExtDepth;

downloadhistory=true;

}

if (counted_bars>0)

{

while (counterZ<level && i<100)

{

res=ZigzagBuffer;

if (res!=0) counterZ++;

i++;

}

i--;

limit=i;

if (LowMapBuffer!=0)

{

curlow=LowMapBuffer;

whatlookfor=1;

}

else

{

curhigh=HighMapBuffer;

whatlookfor=-1;

}

for (i=limit-1;i>=0;i--)

{

ZigzagBuffer=0.0;

LowMapBuffer=0.0;

HighMapBuffer=0.0;

}

}

for(shift=limit; shift>=0; shift--)

{

val=Low;

if(val==lastlow) val=0.0;

else

{

lastlow=val;

if((Low[shift]-val)>(ExtDeviation*Point)) val=0.0;

else

{

for(back=1; back<=ExtBackstep; back++)

{

res=LowMapBuffer[shift+back];

if((res!=0)&&(res>val)) LowMapBuffer[shift+back]=0.0;

}

}

}

if (Low[shift]==val) LowMapBuffer[shift]=val; else LowMapBuffer[shift]=0.0;

//--- high

val=High;

if(val==lasthigh) val=0.0;

else

{

lasthigh=val;

if((val-High[shift])>(ExtDeviation*Point)) val=0.0;

else

{

for(back=1; back<=ExtBackstep; back++)

{

res=HighMapBuffer[shift+back];

if((res!=0)&&(res<val)) HighMapBuffer[shift+back]=0.0;

}

}

}

if (High[shift]==val) HighMapBuffer[shift]=val; else HighMapBuffer[shift]=0.0;

}

// final cutting

if (whatlookfor==0)

{

lastlow=0;

lasthigh=0;

}

else

{

lastlow=curlow;

lasthigh=curhigh;

}

for (shift=limit;shift>=0;shift--)

{

res=0.0;

switch(whatlookfor)

{

case 0: // look for peak or lawn

if (lastlow==0 && lasthigh==0)

{

if (HighMapBuffer[shift]!=0)

{

lasthigh=High[shift];

lasthighpos=shift;

whatlookfor=-1;

ZigzagBuffer[shift]=lasthigh;

res=1;

}

if (LowMapBuffer[shift]!=0)

{

lastlow=Low[shift];

lastlowpos=shift;

whatlookfor=1;

ZigzagBuffer[shift]=lastlow;

res=1;

}

}

break;

case 1: // look for peak

if (LowMapBuffer[shift]!=0.0 && LowMapBuffer[shift]<lastlow && HighMapBuffer[shift]==0.0)

{

ZigzagBuffer[lastlowpos]=0.0;

lastlowpos=shift;

lastlow=LowMapBuffer[shift];

ZigzagBuffer[shift]=lastlow;

res=1;

}

if (HighMapBuffer[shift]!=0.0 && LowMapBuffer[shift]==0.0)

{

lasthigh=HighMapBuffer[shift];

lasthighpos=shift;

ZigzagBuffer[shift]=lasthigh;

whatlookfor=-1;

res=1;

}

break;

case -1: // look for lawn

if (HighMapBuffer[shift]!=0.0 && HighMapBuffer[shift]>lasthigh && LowMapBuffer[shift]==0.0)

{

ZigzagBuffer[lasthighpos]=0.0;

lasthighpos=shift;

lasthigh=HighMapBuffer[shift];

ZigzagBuffer[shift]=lasthigh;

}

if (LowMapBuffer[shift]!=0.0 && HighMapBuffer[shift]==0.0)

{

lastlow=LowMapBuffer[shift];

lastlowpos=shift;

ZigzagBuffer[shift]=lastlow;

whatlookfor=1;

}

break;

default: return;

}

}

return(0);

}

//+------------------------------------------------------------------+
 

newbie question

hi all

is it possible to look for a custom indicator on the previous candle? if yes what do i have to do?

basically i want to look for the color of the indicator

Thank you in advance

 
basalo:
hi all

is it possible to look for a custom indicator on the previous candle? if yes what do i have to do?

basically i want to look for the color of the indicator

Thank you in advance

Look in the metaeditor help file at the iCustom function.

Lux

Reason: