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1. EA will put in Trades when the market creates one of the structers provided in the attachements.

2. EA will move the Stop loss to breakeven as soon as the trade's running profits are equal to the SL.

3. The SL will always include spread and is above the highest wick of the point of interest or order block.

4. The TP will be the high or low created by the market when structure was being formed.

5. The EA will have a hedging system to protect account(the hedging system is also provided in the attachements)

6. Break of structers will only be approved by a break of the wick by a body of candle and if it breaks with Huge volume or momentum.

7. SL should be 5% of the account but "can be adjusted at will" in terms of percentages when setting up the EA.

8. The Point of Interest (POI) or Order Block (OB) for a buy is the last bearish candlestick before the Break of structure (BOS) of a Lower High (LH)

9. The Point of Interest (POI) or Order Block (OB) for a sell is the last bullish candlestick before the Break of structure (BOS) of a Higher Low (HL)

10. The Lot size will Automatically be set by the EA preference when setting up the SL percentage. but there will be an option of what Lot size to put in manually when setting up the EA. 

11. The Entry of the trade will be the Order Block or Point of Interest

12. It should Look unique Graphically. (we will discuss possible ideas of how the ea can look)


The Hedging is a bit tricky so may i please have a serious programmer who can be able to apply all of the above to my EA, please check all the attachments so you can fully understand my strategy . It is simple but has a few difficulties here and there


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//———————————————————————————————————————————————————————————————————— struct S_MCAV { double matureSum; double totalSum; double value; void Init () { matureSum = 0.0; totalSum = 0.0; value = 0.5; } void AddContext (int ctx) { totalSum += 1.0; if (ctx == 1) matureSum += 1.0; } void ApplyDecay (double rate) { matureSum *= rate; totalSum *= rate; } void Update () {

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