[Archive] Learn how to make money villagers! - page 199

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On an avalanche, this only led to a prolonged depot death. Including when the coefficient is a function of "whatever" ... if you "clobber" a converging triangle.
Your toy will have its own apparently 'diverging triangle'.
But the villagers are trading)
You think what will happen if the price goes further against you, and Ilan is reducing the move, but the lots are growing - it's not an option, I think.
All's blessings come in disadvantage Xx) i think so)
Think what will happen if the price goes further against you and Ilan decreases the step, while the lots are growing - it is not an option, I think.
The right pitch and coefficient is the whole point. I.e. for the maximum possible movement.
And then, the step should not be reduced to infinity, of course, but set a limit. It is elementary to set the condition - if (Step < MinStep) Step = MinStep;
But most importantly, with such a sparse inverse grid the take will crawl so close behind the price that all it takes is one jerk to the nearest phybe and the take is drained.
Is it something like a take profit is not put in front of the price but moves under it?)
Why, it won't work like that) Everything as usual, just close to the take (due to increased concentration of positions closer to the end of the move).