How to Reset a varible - HELP

 

Hi.

I'm very new to coding in general so i think this would be an easy fix if.

My problem is that when I run my EA it does all i want until i tell the EA to remove all objects and after that I want it to "reset" it self or to start taking in new values as it dose when I first run it.

Now when it ads my objects to the scen again it dose it at the right time but with all the old values.

How can I fix this?

 // Mathias

 

//+------------------------------------------------------------------+
//|                                                         test.mq4 |
//|                        Copyright 2015, MetaQuotes Software Corp. |
//|                                             https://www.mql5.com |
//+------------------------------------------------------------------+
#property copyright "Copyright 2015, MetaQuotes Software Corp."
#property link      "https://www.mql5.com"
#property version   "1.00"
#property strict



//+------------------------------------------------------------------+
//|                        Variables                                 |
//+------------------------------------------------------------------+

int      TimeA=6;
int      TimeB=7;
int      StartHour=TimeA - Hour()*-1;
int      ObjectHour1=StartHour-1;
int      ObjectHour2=StartHour+1;

int      objcount=0;
int      ObjectTime=Time[StartHour];
int      RectangleTime1=Time[ObjectHour1];
int      RectangleTime2=Time[ObjectHour2];
int      ObjRectangle=true;
int      ObjiLow=true;
int      ObjiHigh=true;
int      ObjBuy=true;
int      ObjBuyBreakeven=true;
int      ObjSell=true;
int      ObjSellBreakeven=true;


double   SumOfPip=0;
double   pip=1234;
double   HighValue=iHigh(0,PERIOD_H1,StartHour);
double   LowValue=iLow(0,PERIOD_H1,StartHour);
//+------------------------------------------------------------------+
//|                           END Variables                          |
//+------------------------------------------------------------------+
//+------------------------------------------------------------------+
//+------------------------------------------------------------------+
//+------------------------------------------------------------------+
//+------------------------------------------------------------------+
//+------------------------------------------------------------------+
//+------------------------------------------------------------------+
//|                        START Function                            |
//+------------------------------------------------------------------+

int start()
  {

   if(Hour()>=TimeA && Hour()<TimeB)
     {
      process();
      
     }
     

//+------------------------------------------------------------------+
     if(Hour()==23)
     {
           ObjectsDeleteAll();
           
           
               //---------------
               ObjRectangle=true;
               ObjiLow=true;
               ObjiHigh=true;
               ObjBuy=true;
               ObjBuyBreakeven=true;
               ObjSell=true;
               ObjSellBreakeven=true;
               //--------------
              
           
     }
//+------------------------------------------------------------------+
   return(0);
  }
//+------------------------------------------------------------------+
//|                       END START Function                         |
//+------------------------------------------------------------------+
//+------------------------------------------------------------------+
//+------------------------------------------------------------------+
//+------------------------------------------------------------------+
//+------------------------------------------------------------------+
//+------------------------------------------------------------------+
//+------------------------------------------------------------------+
//|      Entery Point + Ad Rectangle around Chose TimeCandle         |
//+------------------------------------------------------------------+
  
int process(){

   
      double SumOfHighValueLowValue=DoubleToStr(HighValue - LowValue, Digits);
          
            SumOfPip=SumOfHighValueLowValue;
            pip=DoubleToStr(Close[0], Digits);
            function_2();

//--- Rectangle object 
//+------------------------------------------------------------------+  
    if(ObjRectangle==true){
    ObjectCreate("TimeCandle",OBJ_RECTANGLE,0,RectangleTime1,HighValue,RectangleTime2,LowValue);
    ObjectCreate("TimeCandle_Text",OBJ_TEXT,0,ObjectTime,LowValue);

         ObjectSet("TimeCandle",OBJPROP_COLOR,Red);
         ObjectSet("TimeCandle",OBJPROP_WIDTH,1);
         
         ObjectSetText("TimeCandle_Text","TimeCandle",15,"Times New Roman",Red);
         
         ObjRectangle=false;
       
      objcount++;
      }
//--- Line at TimeCandle iLow
//+------------------------------------------------------------------+    
    if(ObjiLow==true){
    ObjectCreate("TimeCandle_Low",OBJ_HLINE,0,ObjectTime,LowValue,0,0);
    ObjectCreate("TimeCandle_Low_Text",OBJ_TEXT,0,Time[0],LowValue);

         ObjectSet("TimeCandle_Low",OBJPROP_COLOR,Red);
         ObjectSetText("TimeCandle_Low_Text","iLow "+LowValue,15,"Times New Roman",Red);
         ObjiLow=false;
       
      objcount++;
      }
//+------------------------------------------------------------------+   
     if(ObjiHigh==true){
    ObjectCreate("TimeCandle_High",OBJ_HLINE,0,ObjectTime,HighValue,0,0);
    ObjectCreate("TimeCandle_High_Text",OBJ_TEXT,0,Time[0],HighValue);

         ObjectSet("TimeCandle_High",OBJPROP_COLOR,Red);
         ObjectSetText("TimeCandle_High_Text","iHigh "+HighValue,15,"Times New Roman",Red);
         ObjiHigh=false;
       
      objcount++;
      }  
//+------------------------------------------------------------------+

   
   return(0);
}
//+------------------------------------------------------------------+
//|   END "Process"                                                  |
//+------------------------------------------------------------------+


















//+------------------------------------------------------------------+
//|          First Buy/Sell Position                                 |
//+------------------------------------------------------------------+


int function_2(){

      double   BuyValue_1=HighValue+SumOfPip;
      double   BuyValue_Breakeven=HighValue+SumOfPip+SumOfPip;
      
      double   SellValue_1=LowValue-SumOfPip;
      double   SellValue_Breakeven=LowValue-SumOfPip-SumOfPip;      

      
      
      
//--- BuyTriggerLine Object
//+------------------------------------------------------------------+  
    if(ObjBuy==true){
    ObjectCreate("Buy_Line",OBJ_HLINE,0,ObjectTime,BuyValue_1,0,0);
    ObjectCreate("Buy_Line_Text",OBJ_TEXT,0,ObjectTime,BuyValue_1);

         ObjectSet("Buy_Line",OBJPROP_COLOR,Green);
         ObjectSet("Buy_Line",OBJPROP_WIDTH,3);
         ObjectSetText("Buy_Line_Text","BuyTriggerLine",15,"Times New Roman",Green);
         ObjBuy=false;
       
   objcount++;
   }
//--- BuyBreakevenTriggerLine Object
//+------------------------------------------------------------------+  
    if(ObjBuyBreakeven==true){
    ObjectCreate("BuyBreakeven_Line",OBJ_HLINE,0,ObjectTime,BuyValue_Breakeven,0,0);
    ObjectCreate("BuyBreakeven_Line_Text",OBJ_TEXT,0,ObjectTime,BuyValue_Breakeven);

         ObjectSet("BuyBreakeven_Line",OBJPROP_COLOR,Green);
         ObjectSet("BuyBreakeven_Line",OBJPROP_WIDTH,5);
         ObjectSetText("BuyBreakeven_Line_Text","BuyBreakevenTriggerLine",15,"Times New Roman",Green);
         ObjBuyBreakeven=false;
       
   objcount++;
   }

//--- SellTriggerLine Object   
//+------------------------------------------------------------------+
    if(ObjSell==true){
    ObjectCreate("Sell_Line",OBJ_HLINE,0,ObjectTime,SellValue_1,0,0);
    ObjectCreate("Sell_Line_Text",OBJ_TEXT,0,ObjectTime,SellValue_1);

         ObjectSet("Sell_Line",OBJPROP_COLOR,Green);
         ObjectSet("Sell_Line",OBJPROP_WIDTH,3);
         ObjectSetText("Sell_Line_Text","SellTriggerLine",15,"Times New Roman",Green);
         ObjSell=false;
       
   objcount++;
   }
   
//--- SellBreakevenTriggerLine Object   
//+------------------------------------------------------------------+
    if(ObjSellBreakeven==true){
    ObjectCreate("SellBreakeven_Line",OBJ_HLINE,0,ObjectTime,SellValue_Breakeven,0,0);
    ObjectCreate("SellBreakeven_Line_Text",OBJ_TEXT,0,ObjectTime,SellValue_Breakeven);

         ObjectSet("SellBreakeven_Line",OBJPROP_COLOR,Green);
         ObjectSet("SellBreakeven_Line",OBJPROP_WIDTH,5);
         ObjectSetText("SellBreakeven_Line_Text","SellBreakevenTriggerLine",15,"Times New Roman",Green);
         ObjSellBreakeven=false;
       
   objcount++;
   }
//+------------------------------------------------------------------+       
       
     

return(0);
}
//+------------------------------------------------------------------+
 

Define your variables as Global (before start( ) ) ,,,

then inside init( ) function use the initial values for those variables.

Then at the end of closeAll( ) function, call init( ) again ... That's all.

 By the way, the used time filter will have a problem if TimeB > TimeA ...

It is better to overcome this by using ...

 

if((Hour()>=StartHour && Hour()<EndHour && StartHour<EndHour) || ((Hour()>=StartHour || Hour()<EndHour) && StartHour>EndHour))

 Where StartHour = TimeA and EndHour = TimeB

 Good luck 

 
Osama Shaban:

Define your variables as Global (before start( ) ) ,,,

then inside init( ) function use the initial values for those variables.

Then at the end of closeAll( ) function, call init( ) again ... That's all.

 By the way, the used time filter will have a problem if TimeB > TimeA ...

It is better to overcome this by using ...

 

 Where StartHour = TimeA and EndHour = TimeB

 Good luck 

Thank you for the help. This did help me with some of the problem but i got some new once.

I'll trie to see if i can fix them my self if not I'll post another post in this great forum 

Reason: