Has anyone else noticed this?
I'm curious as to why the doubling of the compilation time.
Test: Uses the exact same code. Times are in milliseconds. Tried through Metaeditor and command line.
Build 1860: 16340,16504,16350
Build 1816: 8519,8443,8539
I didn't check, but they announced better performance (at run time). Probably it takes more time for the compiler to do it.
There is a build 1861, is it the same ?
Has anyone else noticed this?
I'm curious as to why the doubling of the compilation time.
Test: Uses the exact same code. Times are in milliseconds. Tried through Metaeditor and command line.
Build 1860: 16340,16504,16350
Build 1816: 8519,8443,8539
yeah build 1860 has some issues, I also see some of the functions are not working as well..
See here also about WebRequest() https://www.mql5.com/en/forum/259082
I didn't check, but they announced better performance (at run time). Probably it takes more time for the compiler to do it.
There is a build 1861, is it the same ?
The performance is horrible.
It's not even possible to display a simple clock that ticks every second.
//--- create button ObjectCreate(0,"time",OBJ_BUTTON,0,0,0);
//--- create timer EventSetMillisecondTimer(250);
//+------------------------------------------------------------------+ //| Expert tick function | //+------------------------------------------------------------------+ void OnTick() { //--- ObjectSetString(0,"time",OBJPROP_TEXT,TimeToString(TimeCurrent(),TIME_SECONDS)); } //+------------------------------------------------------------------+ //| Timer function | //+------------------------------------------------------------------+ void OnTimer() { //--- ObjectSetString(0,"time",OBJPROP_TEXT,TimeToString(TimeCurrent(),TIME_SECONDS)); } //+------------------------------------------------------------------+
The performance is horrible.
It's not even possible to display a simple clock that ticks every second.
Will be better like this :
void OnTimer() { //--- ObjectSetString(0,"time",OBJPROP_TEXT,TimeToString(TimeCurrent(),TIME_SECONDS)); ChartRedraw(); }
Redrawing the entire interface when i only want to update the time.
I'm gonna try it.
I didn't check, but they announced better performance (at run time). Probably it takes more time for the compiler to do it.
There is a build 1861, is it the same ?
5.00 Build 1861:
16836,16582,16588 ms
So, essentially the same as 1860 in duration of compilation.
From the messages, it seems to spend most of the time at the final stage, "generating code," which I would assume to be some sort of linking stage of some sort. Since there are no object files like in C++, I'm probably mixing apples and oranges.
Anyway, I will open a ticket with the service desk to let them know. Maybe there isn't a problem—this may just be the way the compiler works from now on.
Redrawing the entire interface when i only want to update the time.
I'm gonna try it.
did "ChartRedraw()" fixed the issue?
Yes for the clock issue and the blinking button, so not for the compilation time, thats another thing but not a problem for me although it took up to 20 Seconds last time.
Yes for the clock issue and the blinking button, so not for the compilation time, thats another thing but not a problem for me although it took up to 20 Seconds last time.
Anyway thanks for letting me know..
Hmm OK thanks, Its interesting, I thought ChartRedraw(), would slow down, because it makes the whole chart redraw..
Anyway thanks for letting me know..
yes i agree it's a bit unpractical to redraw the entire interface 4 times a second but it seems to be the only way.

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Has anyone else noticed this?
I'm curious as to why the doubling of the compilation time.
Test: Uses the exact same code. Times are in milliseconds. Tried through Metaeditor and command line.
Build 1860: 16340,16504,16350
Build 1816: 8519,8443,8539