DMITRII PECHERITSA / Profilo
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trader, programmer
DMITRII PECHERITSA
Codice pubblicato Proxy - structural design pattern
Provide a surrogate or placeholder for another object to control access to it
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173
DMITRII PECHERITSA
Codice pubblicato Flyweight - structural design pattern
Use sharing to support large numbers of fine-grained objects efficiently
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154
DMITRII PECHERITSA
Codice pubblicato Facade - structural design pattern
Provide a unified interface to a set of interfaces in a subsystem; facade defines a higher-level interface that makes the subsystem easier to use
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136
DMITRII PECHERITSA
Codice pubblicato Decorator - structural design pattern
Attach additional responsibilities to an object dynamically; and provide a flexible alternative to subclassing for extending functionality
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214
DMITRII PECHERITSA
Codice pubblicato Composite - structural design pattern
Create an object tree which represents part-whole hierarchies, so that the client would treat objects and compositions of objects uniformly.
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212
DMITRII PECHERITSA
Codice pubblicato Bridge - structural design pattern
Decouple an abstraction from its implementation so that the two can vary independently
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186
DMITRII PECHERITSA
Codice pubblicato Adapter - structural design pattern
Convert the interface of a class into another expected interface; classes with incompatible interfaces can work together
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182
DMITRII PECHERITSA
Codice pubblicato All creational design patterns
A collection of classic creational GoF design patterns
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273
DMITRII PECHERITSA
Codice pubblicato Singleton - creational design pattern
Ensure one instance of a class with a global point of access
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183
DMITRII PECHERITSA
Codice pubblicato Design patterns - Prototype (creational)
Create objects by copying a prototype
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188
DMITRII PECHERITSA
Codice pubblicato Design patterns - Factory Method
An interface for creating an object that defers instantiation to subclasses. They decide which class to instantiate.
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209
DMITRII PECHERITSA
Codice pubblicato Design patterns - Builder
For a complex object separate its construction from representation. Same construction process can create different representations
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215
DMITRII PECHERITSA
Codice pubblicato Design patterns - Abstract Factory
Provide an interface for creating families of related or dependent objects without specifying their concrete classes.
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164
DMITRII PECHERITSA
Codice pubblicato Design patterns - Twin
Modeling multiple inheritance with the Twin pattern.
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208
DMITRII PECHERITSA
Codice pubblicato Programming patterns - Facade
Provide a unified interface to a set of interfaces in a subsystem.
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218
DMITRII PECHERITSA
Codice pubblicato Programming patterns - Composite
Compose objects into tree structures to represent part-whole hierarchies.
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205
DMITRII PECHERITSA
Codice pubblicato Basic List
A basic container for storing an ordered list of basic data type objects.
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199
DMITRII PECHERITSA
Codice pubblicato Object List
A basic container for storing an ordered list of objects.
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294
DMITRII PECHERITSA
Codice pubblicato Arrays class
Frequent array operation methods.
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295
DMITRII PECHERITSA
Codice pubblicato Doubles comparer
Class for comparing two floating point variables.
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