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Please can some one fix this for me alert keeps going continuously
int start()
{
int i,k;
bool BBSpeak=False;
double deviation;
double sum,oldval,newres;
double BBFinishTime=TimeCurrent();
//----
if(Bars<=BandsDrawRange) return(0);
//------------------------------------------------------------ Draw
for(i=BandsDrawRange; i>=0; i--)
{
if (BBMovingAverage>3 && BBMovingAverage<0) BBMovingAverage=0;
if (BBAppliedPrice>6 && BBAppliedPrice<6 ) BBAppliedPrice=0;
MovingBuffer[i]=iMA(NULL,0,BandsMAPeriod,BandsShift,BBMovingAverage,BBAppliedPrice,i);
//---------------------
sum=0.0;
k=i+BandsMAPeriod-1;
oldval=MovingBuffer[i];
while(k>=i)
{
newres=Close[k]-oldval;
sum+=newres*newres;
k--;
}
deviation=BandsDeviations*MathSqrt(sum/BandsMAPeriod);
if (oldval>0) UpperBuffer[i]=oldval+deviation;
if (oldval>0) LowerBuffer[i]=oldval-deviation;
} // ----------------------------------------- End Draw
//-------------------------------------------- Start Speak
BBSpeak=False;
BBFinishTime=TimeLocal();
if ((BBFinishTime - BBTime) >= BBAlarmDelay ) // && pos==0)
{
BBFinishTime=TimeLocal();
BBTime=TimeLocal();
BBSpeak=True;
}
while (BBSpeak==True)
{
for(i=0; i<=BBCandleAlertRange; i++)
{
//--------------------------
if (High[i] > UpperBuffer[i])
{
if (BandsAlertBoxOn==True) Alert("Bands R2: Candle:"+i+" High Band Cross: "+High[i]);
if (BandSoundAlertHighOn==True) PlaySound(WaveBandName);
BBSpeak=False;
}
if (Low[i] < LowerBuffer[i])
{
if (BandsAlertBoxOn==True) Alert("Bands R2: Candle:"+i+" Low Band Cross: "+Low[i]);
if (BandSoundAlertLowOn==True) PlaySound(WaveBandName2);
BBSpeak=False;
}
if (i >= BBCandleAlertRange) BBSpeak=False;
}
}
//--------------------------------------------- End Speak
return(0);
}