//+------------------------------------------------------------------+
//|                                                   CommonBase.mqh |
//|                                  Copyright 2022, MetaQuotes Ltd. |
//|                             https://mql5.com/en/users/artmedia70 |
//+------------------------------------------------------------------+
#property copyright "Copyright 2022, MetaQuotes Ltd."
#property link      "https://mql5.com/en/users/artmedia70"
#property version   "1.00"
#property strict    // Necessary for mql4
//+------------------------------------------------------------------+
//| Include files                                                    |
//+------------------------------------------------------------------+
#include "..\..\WForms\WinFormBase.mqh"
//+------------------------------------------------------------------+
//| Class of the base WForms standard control object                 |
//+------------------------------------------------------------------+
class CCommonBase : public CWinFormBase
  {
private:

protected:
//--- Set the element width and height automatically
   virtual bool      AutoSetWH(void)   { return true; }
//--- Initialize the variables
   virtual void      Initialize(void);
   
public:
//--- Clear the element filling it with color and opacity
   virtual void      Erase(const color colour,const uchar opacity,const bool redraw=false);
//--- Clear the element with a gradient fill
   virtual void      Erase(color &colors[],const uchar opacity,const bool vgradient,const bool cycle,const bool redraw=false);
//--- Clear the element completely
   virtual void      Erase(const bool redraw=false);

//--- Constructor
                     CCommonBase(const long chart_id,
                                 const int subwindow,
                                 const string name,
                                 const int x,
                                 const int y,
                                 const int w,
                                 const int h);
  };
//+------------------------------------------------------------------+
//| Constructor                                                      |
//+------------------------------------------------------------------+
CCommonBase::CCommonBase(const long chart_id,
                         const int subwindow,
                         const string name,
                         const int x,
                         const int y,
                         const int w,
                         const int h) : CWinFormBase(chart_id,subwindow,name,x,y,w,h)
  {
   CGBaseObj::SetTypeElement(GRAPH_ELEMENT_TYPE_WF_COMMON_BASE);
   CGCnvElement::SetProperty(CANV_ELEMENT_PROP_TYPE,GRAPH_ELEMENT_TYPE_WF_COMMON_BASE);
   this.m_type=OBJECT_DE_TYPE_GWF_COMMON;
   this.SetCoordX(x);
   this.SetCoordY(y);
   this.SetWidth(w);
   this.SetHeight(h);
   this.Initialize();
   if(this.AutoSize())
      this.AutoSetWH();
   this.SetWidthInit(this.Width());
   this.SetHeightInit(this.Height());
   this.SetCoordXInit(x);
   this.SetCoordYInit(y);
   this.Redraw(false);
  }
//+------------------------------------------------------------------+
//| Initialize the variables                                         |
//+------------------------------------------------------------------+
void CCommonBase::Initialize(void)
  {
//--- Clear all object lists and set sorted list flags for them
   this.m_list_elements.Clear();
   this.m_list_elements.Sort();
   this.m_list_tmp.Clear();
   this.m_list_tmp.Sort();
//--- Standard control has no shadow object
   this.m_shadow_obj=NULL;
   this.m_shadow=false;
//--- The width of the object frame on each side is 1 pixel by default
   this.SetBorderSizeAll(1);
//--- The object does not have a gradient filling (neither vertical, nor horizontal)
   this.m_gradient_v=false;
   this.m_gradient_c=false;
//--- Reset all "working" flags and variables
   this.m_mouse_state_flags=0;
   this.m_offset_x=0;
   this.m_offset_y=0;
   CGCnvElement::SetInteraction(false);
//--- Create an animation object and add it to the list for storing such objects
   this.m_animations=new CAnimations(CGCnvElement::GetObject());
   this.m_list_tmp.Add(this.m_animations);
//--- Set the transparent color for the object background
   this.SetBackgroundColor(CLR_CANV_NULL,true);
   this.SetOpacity(0);
//--- Set the default color and text opacity, as well as the absence of the object frame
   this.SetForeColor(CLR_DEF_FORE_COLOR,true);
   this.SetForeColorOpacity(CLR_DEF_FORE_COLOR_OPACITY);
   this.SetBorderStyle(FRAME_STYLE_NONE);
//--- Set the default text parameters
   this.SetFont(DEF_FONT,DEF_FONT_SIZE);
   this.SetText("");
   this.SetTextAnchor(FRAME_ANCHOR_LEFT_TOP);
   this.SetTextAlign(ANCHOR_LEFT_UPPER);
//--- Set the default object parameters
   this.SetAutoSize(false,false);
   this.SetMarginAll(3);
   this.SetPaddingAll(0);
   this.SetEnabled(true);
   this.SetVisible(true,false);
  }
//+------------------------------------------------------------------+
//| Clear the element filling it with color and opacity              |
//+------------------------------------------------------------------+
void CCommonBase::Erase(const color colour,const uchar opacity,const bool redraw=false)
  {
//--- Fill the element having the specified color and the redrawing flag
   CGCnvElement::Erase(colour,opacity,redraw);
//--- If the object has a frame, draw it
   if(this.BorderStyle()!=FRAME_STYLE_NONE && redraw)
      this.DrawFormFrame(this.BorderSizeTop(),this.BorderSizeBottom(),this.BorderSizeLeft(),this.BorderSizeRight(),this.BorderColor(),255,this.BorderStyle());
//--- Update the element having the specified redrawing flag
   this.Update(redraw);
  }
//+------------------------------------------------------------------+
//| Clear the element with a gradient fill                           |
//+------------------------------------------------------------------+
void CCommonBase::Erase(color &colors[],const uchar opacity,const bool vgradient,const bool cycle,const bool redraw=false)
  {
//--- Fill the element having the specified color array and the redrawing flag
   CGCnvElement::Erase(colors,opacity,vgradient,cycle,redraw);
//--- If the object has a frame, draw it
   if(this.BorderStyle()!=FRAME_STYLE_NONE && redraw)
      this.DrawFormFrame(this.BorderSizeTop(),this.BorderSizeBottom(),this.BorderSizeLeft(),this.BorderSizeRight(),this.BorderColor(),255,this.BorderStyle());
//--- Update the element having the specified redrawing flag
   this.Update(redraw);
  }
//+------------------------------------------------------------------+
//| Clear the element completely                                     |
//+------------------------------------------------------------------+
void CCommonBase::Erase(const bool redraw=false)
  {
//--- Fully clear the element with the redrawing flag
   CGCnvElement::Erase(redraw);
  }
//+------------------------------------------------------------------+
