Hi,
I am learning and writing my first Wizard Signal module and have trading signal depending on position type.
Is it necessary to create object to excess PositionType() within LongCondition() code part?
CPositionInfo m_position;
m_position.PositionType()
Or can I access it via pointer LongCondition(CPositionInfo* position)?
Thanks for advice
Peter
45
Hi,
I am learning and writing my first Wizard Signal module and have trading signal depending on position type.
Is it necessary to create object to excess PositionType() within LongCondition() code part?
CPositionInfo m_position;
m_position.PositionType()
Or can I access it via pointer LongCondition(CPositionInfo* position)?
Thanks for advice
Peter